CGA Year Two - The Mine

Friday, 15 February 2013

Luke - Unity Progress

A few screenshots of the mechanics demo for the game made in Unity. This is to be the starting point of our final game.




Posted by Luke Andrews at 06:54
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Blog Archive

  • ▼  2013 (55)
    • ►  May (6)
    • ►  April (11)
    • ►  March (11)
    • ▼  February (27)
      • Elliot - Lift Shaft
      • Luke - Unity Progress
      • Elliot - Support Beams
      • Kirsty - Enemy Designs
      • Kirsty - Mine cart and tool box
      • Kirsty - Week 4:
      • Jez - Miner Concept ideas.
      • Elliot - Environment with Tracks TEST
      • Luke - Unity Progress
      • Elliot - Environment Modeling
      • Jez - Mine Lift
      • Kirsty - Mutant face
      • Kirsty - Pitch Feedback
      • Elliot - Flare_Gun_Concepts
      • Luke - Unity Progress
      • Luke - Game Mechanics Plan
      • Kirsty - Pitch Outline
      • Jez - Concept art
      • Kirsty - Another monster
      • Kirsty - Enemy Design
      • Elliot - Wall Design Ideas
      • Elliot - Enemy Concepts
      • Elliot - Mining Lamp
      • Kirsty - Basic Narrative
      • Kirsty - Some Mood Boards
      • Kirsty - Week ONE:
      • Elliot - Mine_Props/Tools

Contributors

  • EFB
  • Jez Jitzu
  • K.Arthur
  • Luke Andrews
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