Thursday 16 May 2013

Luke - Unity Progress - Game Completed

The final game has been completed and many changes have been made since the last update. Everything that we set out to achieve in our initial pitch has been achieved. While there are still a few very small and unimportant bugs still in the game, every mechanic otherwise is working completely as it should. The following changes have been made since the last update to the game:


  • Sound effects fully implemented
  • Working torch
  • Working melee weapon
  • Implemented weapon  animations
  • Weapon sway (the weapons move independently from the main camera)
  • Safe room generation (rooms in the mine that have no enemies spawning and contain some extra ammo and torch batteries)
  • Title screen
  • Tutorial rooms (the first two rooms of the mine act as tutorial stages and have some 3D text objects that explain the games controls)
  • Implemented two different enemies including animations
  • Rooms randomly assign different textures to the walls each time you enter a new room
The following screenshots show the implemented changes.











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