Monday 22 April 2013

Elliot - Long Beam Support

Due to the fact the the beam that runs from wall to wall across the ceiling is so long, i made a beam specificly to support it.




Elliot - Melee Weapon

The classic lead pipe, busting heads since cluedo
 




Elliot - Torch

Torch pickup
 



Elliot - Flare Pickups

Flare pickups dropped by enemy
 




Elliot - Table

A hinting table ;-D
 




Elliot - Crate

A simple crate
 


Elliot - Tool Rack





 
 

 



Elliot - Enemy Model - To Animate


 
 
 




Elliot - Dead Canary

 
 
After creating the cage i animated the canaray hanging in the cage in a very disturbing way.
 
 





Saturday 6 April 2013

Wednesday 3 April 2013

Luke - Unity Progress

Made some more progress as far as the visual indication that the player is receiving damage. The current textures are simply a place holder that will be updated over time. The following video demonstrates the effect.


As you can also see in the video, the games GUI has been put into place, not all of it has been implemented in this video but it will son be completed.