Easter Objectives: Complete over the two weeks.
Most important objectives marked with *
Luke:
Bug testing/tweaking
Jez:
Jez:
Finish Character model – including variations of textures *
Any texture jobs outstanding
Any texture jobs outstanding
Elliot:
Finish Character model *
Aesthetic assets
Sound
Kirsty:
Aesthetic assets
Sound
Kirsty:
Finish Character model – attempt to texture *
Crate ?
Script? – short concise/fear!
Crate ?
Script? – short concise/fear!
Assets:
Stalactites/Stalagmites
Crates
Stalactites/Stalagmites
Crates
Stretch Goals:
Sound effects:
Radio/recording of previous inspector – context. Script of speech?
(Is optional to pick up, player has audio clue but is able to be ignored)
Enemies.
Player reactions.
Outside of mine.
Other objective to leave room (get part X to go to next level) *
Boss room
Radio/recording of previous inspector – context. Script of speech?
(Is optional to pick up, player has audio clue but is able to be ignored)
Enemies.
Player reactions.
Outside of mine.
Other objective to leave room (get part X to go to next level) *
Boss room